Horizontal and vertical flow are important in making an app's appearance easy to read and pleasant to look at. I wanted to create an SCSS mixin that helps me unify all padding and margin to a base unit of size for a consistent layout and also mimic the css shorthand.
For my latest project I needed to spin up a new version of react and keep it up to modern standards. This involved getting Typescript up and running, which was no easy task. This post walks through the end results of my research in the hopes I can save other some time.
Most tutorials expose variables in the inspector by making them public even if they need to be private. After some research, I've found the safest/Best Practice approach to exposing private variables is by using [SerializeField].
I recently discovered I was writing my Unity code the 'Old Fashoned' game developer way by using classical inheritance. Unity was built on the foundation of using Composition, a modular way to build objects. Let's talk about the differences.
The results of a personal code jam to recreate a pixel-perfect classic pong game in Unity. Follow along as we recreate the MOTHER OF ALL GAMES. Well, probably not, but close enough.